// NES MK1 v0.1
// Copyleft Mojon Twins 2013

// palettes.h 
// Pallete definitions for background tiles and foreground sprites

const unsigned char mypal_game_bg0[16] = {
	0x0d, 0x01, 0x12, 0x22,
	0x0d, 0x08, 0x15, 0x35, 
	0x0d, 0x07, 0x18, 0x28,
	0x0d, 0x19, 0x29, 0x39
};
const unsigned char mypal_game_bg1[16] = {
	0x0d, 0x13, 0x2a, 0x3d,
	0x0d, 0x04, 0x25, 0x35,
	0x0d, 0x03, 0x13, 0x23,
	0x0d, 0x19, 0x00, 0x36
};
const unsigned char mypal_game_bg2[16] = {
	0x0d, 0x03, 0x12, 0x26,
	0x0d, 0x08, 0x27, 0x36,
	0x0d, 0x0b, 0x15, 0x35,
	0x0d, 0x2d, 0x1c, 0x30
};
const unsigned char mypal_game_fg0[16] = {
	0x0d, 0x03, 0x27, 0x38,
	0x0d, 0x09, 0x29, 0x25,
	0x0d, 0x04, 0x35, 0x3d,
	0x0d, 0x0c, 0x1c, 0x3c
};
const unsigned char mypal_game_fg1[16] = {
	0x0d, 0x01, 0x1c, 0x27,
	0x0d, 0x1d, 0x15, 0x2b,
	0x0d, 0x04, 0x35, 0x37,
	0x05, 0x0c, 0x25, 0x35
};
const unsigned char mypal_game_fg2[16] = {
	0x0d, 0x01, 0x1c, 0x27,
	0x0d, 0x1d, 0x15, 0x2b,
	0x0d, 0x04, 0x35, 0x37,
	0x05, 0x0c, 0x25, 0x35
};
#ifndef MAPPED_TILESETS
const unsigned char tileset_pals [48] = {
	2, 3, 0, 0, 1, 1, 2, 2, 2, 0, 1, 1, 0, 0, 0, 0,
	0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 2, 1, 1, 2, 2, 0,
	2, 3, 0, 2, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2
};
#endif